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audio analysis

Analysis of raw audio data
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Inside an Audio-to-Midi Engine: Building Audio Analysis Infrastructure (Part 2)

By nicholas reimer in C++ on 17 Feb 2026

Overview In the last article, we built our Oscillator simulators for our Audio-to-Midi engine. We then implemented some verification algorithms for those oscillators. Now it's time to design our data structures for managing audio buffers, set up our FFT wrapper, sum some waves, and then validate the data.…

Inside an Audio-to-MIDI Engine: Building Audio Analysis Infrastructure (Part 1)

By nicholas reimer in C++ on 11 Feb 2026

Overview In this series, I'm going to build an Audio-to-Midi plugin. There are several utilities that do this already (and very well), but I have a narrow scope in mind: create MIDI data points from audio data for forwarding to the nyx.vfx plugin. In addition to having…

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